Cheat Legend Of Zelda: Oracle Of Seasons, The Walkthrough Game Boy
*%%%########%* %#####%##############%######%%%% ***%%%#########%#####################%%% *#%**%%%**%%%%*%*****%%%****%*****%%%%*****%***%%%%%%###*###% * %%*/¯¯¯¯¯¯¯¯¯¯¯¯¯¯/%#*% T H E L E G E N D O F #%#%#%%###%#### %#%*/ ,--------, /%##%*%%%%%%%**%*%%%%***%%%%%%**%###%%%%%%*%%*** /.´%######%/ /%###¯¯¯¯¯¯¯|¯¯¯¯/%##¯¯¯¯¯¯`.**%%#`. %%#%%#% *#########%/ / /%####%| |##|*| |%###%| |`. #*#%%/ *##%#**% %######%/ / /%#####%| |#* % | |%###%| |# *#%/ *%###%#**%########%/ / /%######%| '-´|%#| |%###%|% |*##| |%% / %%*########* %%%#######%/ O /%#######%| .-.|**| |%#%**%%%|%*#%% |/ %/** #%####%%* %%%#####%/ / /%########%| |##%%*| |%#/|%| |%#/ // %%¯¯¯%%%%##* *%%#####%/ / /%#%#######%| |##/|*| |_/ %*% |,´ //%%/%#####%%######* *%######*/ / /%##########/_______|/_______|/______,´/ %/%#####%% %##%%# %#####% / /%**######,´/#%%%%%%###%%#%%###%%%%%#%%%###&######%%%####*%###%#* *%####% / ´*********´ /*###############################,´OO`.###%%#% %# **% /_______________/*########################%%%%###/OOOO@@##%%#%#%%%%%%%################################%%%%%%%%#%%%%#OOO@@@/##%%#%% *******%*####***%################## **%%% %%##`.@@,´####* %############ %%% O R A C L E O F S E A S O N S %########## %############# %%%%%%%%%%%%%%%*The Legend of Zelda: Oracle of Seasons FAQ/Walkthrough Version 1.9a Written by AstroBlue (astroboy_blue@yahoo.com)& Shdwrlm3 (shdwrlm3@yahoo.com) Last Updated: July 20, 2001 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- -IMPORTANT NOTE!!+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- PLEASE, if you are even remotely considering writing a FAQ/Walkthrough for Oracle of Seasons, DO NOT READ ON! Just as it's best for players to play the game before looking for help, it's best for authors to play the game themselves before using someone elses info! Shdwrlm3 and I have worked VERY hard to collect all this info, and you would be doing a great disservice to us and all the people who have helped us if you take any of this info! PLEASE do your own work! Ask permission before taking anything! Only a month after the Japanese release we already had quite a few copiers. It's sure great to know that's the thanks we get for our hard work. PLEASE, do your own work!!! We WILL NOT tolerate any work taken without permission! We will be on the lookout for ANY FAQs, Websites, or Magazines with our info, so consider yourself warned! Any violators will be placed in the Naughty People List. ****************************************************************************** Welcome to AstroBlue' & Shdwrlm3's The Legend of Zelda: Oracle of Seasons FAQ/Walkthrough for the Game Boy Color! The Walkthrough itself is complete, but we've still got lots of work to do! Expect detailed and accurate lists, and locations for all those extra items! C O N T E N T S ***************** 1)PRELUDE 2)CONTROLS 3)CHARACTERS 4)FAQs 5)WALKTHROUGH 6)LINKED GAME CHANGES 7)SIDE-QUESTS 8)ITEMS i)Tools ii)Special Items 9)RINGS 10)BEASTIARY 11)HEART LOCATIONS 12)GASHA LOCATIONS 13)LINK SYSTEM i)Passwords (Secrets) ii)Link Cable 14)SECRETS 15)CODES i)Hacked Passwords ii)GameShark Codes 16)MISC. 17)THANKS TO VERSION HISTORY --------------- See bottom of document. / / /__===================================================================/__ / /1) P R E L U D E / / /__/__===============================================================/__/__ (From Instruction Booklet) One day in Hyrule, a strange force drew Link deep within Hyrule castle, where he found the Triforce resting, glittering brilliantly as it awaited him. "Link... Link... Accept the quest of the Triforce!" Suddenly, Link was enveloped in a circle of light, and the next moment, he vanished. When Link awoke, he found himself in a forest he had never seen. Confused, he looked around blankly at the unfamiliar surroundings. He heard pleasant music and laughing voices echoing from deep within the woods. Link followed the inviting voices until he came upon a traveling troupe of actors. He was immediately struck by the beauty of a young woman who was dancing about in circles. When the girl noticed Link, she smiled brightly and called to him. "Welcome to Holodrum. I am Din, the dancer," she said with glee. "Would you like to dance with me? Don't be shy. It will be more fun if we dance together." She took him by the hand, and he reluctantly began to dance. Unfortunately, this blissful moment did not last long. The sky suddenly went dark, and there was a loud crash of thunder, followed by a resounding, thunderous voice. "I've found you, Din! You can't deceive me by disguising yourself as a dancer. I am Onox, General of Darkness! Now reveal yourself, Oracle of Seasons!" Then a great tornado dropped from the sky and drew near Din, as if to engulf her. "Help me, Link!" she cried. Link was blown back by the tornado as he struggled against its awesome force, and Din was swept away in the wind... And then strange things began to happen throughout the land. When Onox carried off the Oracle of Seasons from the land of Holodrum, the seasons fell into chaos and the land was deprived of the bountiful gifts of nature. Life was slowly being drained from the land, and all living things began to wither. And so Onox set in motion his plan to gather the power from the withering land and create a world of total darkness. Will Link be able to rescue Din from the hand of evil, the General of Darkness? Such is the quest Link must undertake. / / /__===================================================================/__ / / 2) C O N T R O L S / / /__/__===============================================================/__/__ Control Pad - • Move Link around.• Move cursor in Menus. A Button - • Use item assigned to A Button. • Assign item to the A Button in the Sub-Screen. • Talk / Read / Look • Scroll through text • Stroke faster while swimming. • End Cutscene B Button - • Use item assigned to B Button. • Assign item to the B Button in the Sub-Screen. • Cancel • Scroll through text • Dismount off Ricky & Moosh. And off Dimitri while he is not in the water. • Dive while swimming. Start - • Pause / Sub-Screen • Hold with Select to open Save Menu. Select - • View Map • Change screen in Sub-Screen. • Hold with Start to open Save Menu. / / /__===================================================================/__ / / 3) C H A R A C T E R S / / /__/__===============================================================/__/__ ____ |Link| ¯¯¯¯ The Triforce's quest sends Link to the strange land of Holodrum. His journey begins after he meets the travelling troupe of actors. Soon Din, Oracle of Seasons is taken by the General Of Darkness Onox, so Link must embark on a new adventure to save Din and nature itself. His power may be enough to save Nature itself. ___ |Din| ¯¯¯ Disguised as a dancer, the strong-willed Oracle of Seasons quietly assures peace in Holodrum, but an hour of evil draws near... _____ |Maple| ¯¯¯¯¯ Maple is an apprentice witch to her grandmother. She often sneaks away from training and flies around on the magic broom she recently learned to ride. Occasionally, she unexpectedly flies down and crashes into Link. Curse as she knocks away your hard-earned hearts and rupees, but rejoice as you "borrow" her Rings and Magic Potions ;) Perhaps one day she'll trade in her broom for something a little more hi-tech. _______________ |Bipin & Blossom| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Bipin is a famed tree planter who grows Gasha Seeds, and freely offers information about them to curious travellers. Blossom is his wife. Together they have a young child who is full of promise. What kind of man will this child grow up to be? This lovely couple inhabits houses in both Labrynna and Holodrum. They have a newborn baby, which, for some strange reason, you can name for them. Talk about lazy parenting:) If you help them raise their child, they'll give you tips on Gasha gardening. _____ |Zelda| ¯¯¯¯¯ The Royal Princess of Hyrule is a symbol of the people's hope. Her vivid dreams allow her to predict when something evil is about to happen in the world. Her crest of wisdom and symbol of hope free the world from despair. ____ |Impa| ¯¯¯¯ As royal nurse, Impa has cared for Hyrule's Princess Zelda since her birth. Zelda has ordered Impa to lead the Oracle of Seasons to Hyrule, and she meets Link on the way. (Note: As D3ADRAV3N has pointed out, they colored in Impa's... "chest." That's censorship for ya.) ______ |Farore| ¯¯¯¯¯¯ Farore is the third Oracle who links Holodrum, the world of the sorceress Din, with Labrynna, the world of the sorceress Nayru. Unlike the other two goddesses, she's stuck with desk work in both worlds, residing inside the Maku Trees. The Oracle of Secrets, she will help your Secrets come to life. ____ |Onox| ¯¯¯¯ The General of Darkness is behind the chaos caused by the disruption of Holodrum's seasons. Onox has great power and uses his mighty flail to crush all who oppose him. He has cast a barrier of shadow around his castle and plans to gather the powers of destruction from the dying lands of Holodrum. _____ |Ricky| ¯¯¯¯¯ Ricky is a Boxing Kangaroo that you find in Holodrum Plain. Link can hop in his pouch and he will carry Link around. You can jump over holes one square wide & jump up on to ledges with Ricky. Ricky attacks with swift punches by the A Button, hold the A button and release when charged to use his Hurricane Punch. ___________ |Shop Keeper| ¯¯¯¯¯¯¯¯¯¯¯ Unfortunately, you can no longer steal from the shops. Still the Shop Keeper offers a variety of items, including Hearts, Shield, Bombs, and... a Flute? ____ |Vasu| ¯¯¯¯ The only jeweller in the world of Holodrum, he appraises the secret powers of rings made from magical seeds. Vasu also has two pet snakes. _____ |Moosh| ¯¯¯¯¯ Moosh is a Blue Polar Bear with wings that you find in either Spool Swap or Mt. Cucco. While riding on his back Link can fly for short distances by tapping the A Button rapidly. Moosh's only attack is too crush baddies with his large rear end, to do this hold down the A Button. _________ |Maku Tree| ¯¯¯¯¯¯¯¯¯ The gigantic tree is the guardian spirit of all Holodrum, and it now awaits a visit from a brave young man. It is said one can meet the Maku Tree only after showing great courage. ____ |Ingo| ¯¯¯¯ Ingo's lives in the Sunken City. His favorite pastime is to collect vases. Beware do not touch any of the vases in his house. __________ |Mayor Ruul| ¯¯¯¯¯¯¯¯¯¯ The mayor of a Horon Village. He is completely crazy about Gasha Fruit & the treasures which you get from them. _____________________ |Grandfather & Mittens| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Grandfather's cat Mittens will not come down from the top of the tree in North Horon Village. How will he get her down? _________ |Tick Tock| ¯¯¯¯¯¯¯¯¯ The Clock Maker of Horon Village. He has been searching for a Wooden Bird for some time now, but no one has ever seen it. ______________ |Subrosian Race| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Subrosians are the strange dwellers of a hidden world Link visits during his quest. They are a mysterious people who always wrap themselves in robes. Many suprises await Link in Subrosia. _______________ |Syrup the Witch| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ She is Maple's magic teacher and grandmother. This resourceful witch sells a variety of rare (and expensive!) items, including Gasha Seeds and the always useful Magic Medicine. Her inventory may increase under certain conditions... ________________ |The Great Moblin| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Commanding Forts in both Holodrum and Labrynna, this Moblin's work is never done. Bombs are his specialty, as well as his downfall? _____________ |Skull Pirates| ¯¯¯¯¯¯¯¯¯¯¯¯¯ They sail the seas (well, maybe they don't...) in both Labrynna and Holodrum. They're very willing to help you on your journey. _______ |Dimitri| ¯¯¯¯¯¯¯ Dimitri is a Dodongo that you find in either Spool Swamp or in the Sunken City. He can carry Link through water or up water falls while Link is riding on his back. Dimitri attacks with a bite when you press the A Button. You can also carry him around using the Power Bracelet. _____________ |Malon & Talon| ¯¯¯¯¯¯¯¯¯¯¯¯¯ These two raise the Cucco's in Holodrum. Also the LonLon Eggs which the Cucco lay are good for cosmetics, and are popular with young ladies. _________ |Mrs. Ruul| ¯¯¯¯¯¯¯¯¯ The arrogant wife of the Mayor Ruul. _______________ |Professor. Left| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The only professor of Holodrum, he loves books. With the knowledge acquired from the books he read, he can tell Link various things about the Animals, Plants & Monsters of Holodrum. All he needs is some light.... _____________ |Mr. Guru Guru| ¯¯¯¯¯¯¯¯¯¯¯¯¯ Mr. Guru Guru manages the Windmill on a cliff. "Go around, go around! If I could just oil it, it would go around more quickly..." he says. _____ |Sokra| ¯¯¯¯¯ The prophet of Horon Village. He strangely seems to know quite a lot about the Temple of Seasons and Subrosia. When he is not singing while playing his lute his is always sleeping... __________ |Goron Race| ¯¯¯¯¯¯¯¯¯¯ They used to live in peace on Goron Mountain, but because of the disorder in the seasons, their peaceful lives are threatened. The Gorons all took shelter in a cave to escape the bitter cold and now wait for Springs return-patiently. ____ |Vire| ¯¯¯¯ The demon which serves Onox and Veran. Link must challenge it with various strategy. / / /__===================================================================/__ / /4) F A Q s/ / /__/__===============================================================/__/__ 1) Q. Can I e-mail you guys a question about the games?A. Yes, you may, but ONLY if you've read through the entire FAQ already and have not found the answer to your question. If you have a question, try asking someone at the GameFAQs Zelda message boards first! The people there (including myself and Astroblue who visit frequently) are very nice and will be willing to help. NOTE: I'd hate to waste space with this, but we must address this problem. We are here to help you, and that's what this FAQ is for. However, please note that this is just a hobby for us, and we don't get paid regularly for writing our FAQs (thanks to CJayC for COTM, though!). We also are VERY busy with school and real life. I'm generally a nice person, and I'm always willing to answer e-mails. However, Zelda has brought on a massive glut of e-mail from shall we say, "annoying" people, and that doesn't help my mood at all. As such, you must follow some rules before e-mailing us: I. READ THE FAQ! If we receive questions that are already answered in the FAQ, we will DELETE your e-mail! There is nothing more annoying than someone who can't spend a few moments looking through a FAQ that we worked countless hours on! II. We don't want to be your friends! I'm sorry if this sounds mean or rude, but it's not like we have a lack of friends. We don't expect to make friends out of FAQ-writing, and we're not looking to. You can e-mail us asking a question about ZELDA:Oracles of Ages/Seasons, but ask about anything else and we'll delete your e-mail and block you. My pet peeve is people who ask too many questions, so don't even try asking how old I am or whatnot. Questions about other video games are also very annoying! Repeated questions from the same person will also get you blocked, so try to figure stuff on your own or look at the FAQ before e-mailing us. III. Use proper grammar and language. A bit of Internet lingo is expected, but if we have no idea what you're saying, we will delete your e-mail. IV. Be courteous. Don't expect an answer if you tell us to "Help me now!!!" Remember the magic word and ask please. Well, that's all (for now). Follow these rules and you can e-mail us. If you don't, we'll delete your e-mail without feeling bad becaue you obviously didn't follow our rules. Now, I don't want you to feel bad about e-mailing us if you have a question. However, if you didn't follow the rules, you can bet I'll make you feel bad:) 2) Q. Can I use information from your FAQ? Can I use the ASCII art or dungeon maps?A. Perhaps... but ask permission first! Also, if you're even remotely thinking about doing a FAQ for these games, DO NOT READ OUR FAQs! You may read them to get yourself out of a few difficult parts, but try to do the work yourself! Astroblue and I have worked countless hours on this FAQ, and it isn't nice for either of us or the countless people who have helped us to have our work stolen from. NO ONE MAY USE THE ASCII ART OR FORMATTING, so DON'T ASK!!! Under no circumstances will we allow anyone to use the ASCII art at the top of the FAQ or any of our formatting (including headers, dungeon maps, walkthrough formatting, etc.) Sorry, but we believe all FAQ writers should try to find a style of their own. 3) Q. Which game should I buy? Ages or Seasons?A. If you have enough money we strongly suggest that you get both, as Oracle of Ages and Oracle of Seasons are both brilliant games. Lots of people say that if you like action get Seasons as it has lots of action and if you like puzzles get Ages as it has many puzzles. This argument, while being flawed (as Ages still has quite a lot of action and Seasons does have quite a few puzzles), is also a good way of deciding which game to buy. So if you like slashing Moblins get Seasons, and if you like pushing statues to solve a puzzle get Ages. Also, if you are more inclined to the pre-N64 Zelda's you will like Seasons more as it is more old skool. If you like Ocarina of Time and Majora's Mask get Ages as it borrows heavily from the style of those games (lots of character interaction). If you still can't decide ask the kind chaps at your local store for a test run of both, since they may let you if it means selling a/some cart(s):) . 4) Q. Can I get more then one Animal Flute?A. No, You can only get one. Which one you get is determined by the following. If you don't have an Strange Flute by the time you head up into the section of North Horon that is always Spring, when you meet Ricky he will give you Ricky's Flute. If you do have the Strange Flute by then he won't but instead later you will get a different Flute. You'll eventually get Dimitri's Flute if you got it from the Subrosia Dancing game and you will eventually get Moosh's Flute if you got it from the Horon Village Shop. 5) Q. How do I stop Maple stealing my Rings, Potions & Hearts?A. Maple only makes you drop unimportant stuff like Seeds, Bombs & Rupees. The good stuff that appears after you collide include: Gasha Seeds, Magic Potions, Rings & a Piece of Heart, so try to meet her as often as possible. She appears once for every 30 enemies you kill (15 with Maple's Ring). 6) Q. A Like Like ate my Shield, how do I get it back?A. Go to the Horon Village Shop and buy a new one, the prices are 30 Rupees for a Wooden Shield, 50 Rupees for an Iron Shield & 80 Rupees for a Mirror Shield. You can also buy them from a Deku Scrub in Spool Swamp but his prices are higher. You can only buy the current Shield level you have upgraded to. 7) Q. I found a empty room behind the Clock Shop after I dug around it with the Shovel, what is it for?A. It's used to get the Master Sword, after you get the ClockShop Secret in an Ages Linked Game. 8) Q. In Level 5 - Unicorn's Cave, you say to put the Magnetic Ball on the button, but there is no ball. What am I supposed to do?A. Well you didn't read the walkthrough for the Unicorn's Cave from the start. From the entrance to the level go up, right and then hop on the mine car closest to you (make sure you hit the switch so you head directly up). Climb the steps and go right, climb down the stairs and then head right to the next room. Kill the DarkNut then move the lone block to the right and the Magnetic Ball needed will fall down, now head back to the other side of the room and move the ball onto the button. 9) Q. Where is the Square Jewel? I followed the directions in your guide and all I got was 100 Rupees.A. You are playing a Seasons Linked Game so therefore the location of some jewels change. This info could have been found in the LINKED GAME CHANGES section but I will duplicate it here: To get the Square Jewel go to the stump in North Horon (where you met Din), and by using it with the Rod of Seasons change the season to Summer, then head down, left and bomb the pile of rocks. Enter the cave and open the chest for the Square Jewel. 10) Q. What path do I take in the Lost Woods? A. There are two paths, one takes you to the Noble Sword the other sets you on the path to Level 6 - Ancient Ruins. The path to the Noble Sword is: Change the season to Winter, go left, change the season to Autumn, go left, change the season to Spring, go left, change the season to Summer then go left to collect the Noble Sword. The to path to Level Six is: Change the season to Winter, go left, change the season to Autumn, go down, change the season to Spring, go right, change the season to Summer then go up to continue on your way to Level 6. 11) Q. Farore asks me "Do you know the secret to moving through time? and I do not know of such a Secret, what is it? A. This is another bad translation on NOA's part, what she should have said was "Do you know *A* secret to move through time?" what she means is all of the Memory Secrets. Memory Secrets are the secrets given to you after giving the passwords acquired in a Linked Game to a character in the first game you played. Memory Secrets once given to Farore let you have the upgrades you have received in your other game. 12) Q. Vasu just told me Rings lose their power over time! Is that true?! A. Your precious Red Ring is safe. Nintendo of America once again used a poor choice of words. What Vasu means is that if Rings are not kept in a Ring Box, they will lose their power, so that's why Vasu must keep the rest of your Rings for you. Your Ring Box only holds 1 Ring at first, so it's a cheap way of having you only carry 1 Ring at a time (or up to 5 later). If your Rings weren't in a Ring Box, they would lose their power! But you do have a Ring Box and Vasu has a safe place for your Rings, so they will never lose power! / / /__===================================================================/__ / / 5) W A L K T H R O U G H / / /__/__===============================================================/__/__ NOTE: This Walkthrough is written to take you through Oracle of Seasons if it is the first one of the two Oracle games that you're playing. If your continuing Link's Quest from Oracle of Ages look at the Section entitled "LINKED GAME CHANGES" after this walkthough. ------------------------------------------------------------------------------- Prologue ------------------------------------------------------------------------------- North Horon ``````````` After appearing being taken away by a girl in red walk right & talk to her (she is dancing) she will introduce herself as Din. Now talk to everyone else in the Performance Troupe, once that's done talk to Din again. After enjoying a dance with Link she will notice the Triangle mark on his left hand. Suddenly the campsite goes dark and lighting begins to strike rapidly destroying most of the camp. A voice resounds introducing itself as Onox and proclaiming that Din is the Oracle of Seasons, to which suddenly a tornado appears and Din is swept away in it while Link is tossed violently away by it. Onox then proceeds to trap Din the Oracle of Seasons into a crystal sealing her powers, he also sinks the Temple of Seasons into the underworld thus further weakening the power of nature. Once Link wakes up Impa will be by his side, after explaining the whole situation to Link she will tell him to give her message to the Maku Tree. ------------------------------------------------------------------------------- Quest for the Fertile Soil ------------------------------------------------------------------------------- Horon Village & Western Coast ^^^^^^^^^^^^^ ````````````` So now head down into Holon Village. Holon Village contains most of the people of Holodrum in it, at the moment the only places that will be of interest to you are: The Know-It-All Bird's Hut in the top left corner of the village where you can learn about the basics of this game and Vasu Jewelers in the lower right of the village where you can get the L-1 Ring Box and the Friendship Ring. Anyway once your finished exit the village via the western exit. Now jump down off the cliff from the gap below then head left, down around the wall & to the right then enter the doorway with the roots on either side of it, this leads to the Hero's Cave. Hero's Cave ***********1 2 3Places of Interest _ _Entrance- B-1 A _|_|_| Small Key- A-3 B |_|_|_| Wooden Sword- B-3 C |_|_| B-1 Avoid the Keese and head right, move the block to open the doors then head up to A-2. A-2 Move the block up out of the way an follow the path to the next set of blocks. Move the left block down and the right block right then follow the path to A-3. A-3 Stand on the button in the far right then collect the Small Key from the chest, then exit this room to A-2 A-2 Head back left follow the path to the blocks move the left one up and the right one right then follow the path to the next block and move it out of the way, the head down to B-2. B-2 Move the block again to open the doors then head down, now use the key to go through the door on the right to C-3. C-3 Now step on the switch then go around the pit and up to the next room, then open the chest to get the Wooden Sword. Western Coast & Hero's Cave ````````````` *********** Once you appear outside of the cave go left up around the wall & to the right, slash the bush then drop down into a hole. You will find yourself inside the Hero's Cave again, open the chest for 30 Rupees, now drop down move the block then exit the cave. Now head back to Horon Village, that you passed through on the way to get the Wooden Sword. Horon Village ^^^^^^^^^^^^^ In the far eastern part of the village is a large wooden door, break it down with your Sword to get to the Maku Tree. Hit the snot bubble coming from the Maku Tree's nose to wake it up. After telling him about Din, he tells you that he fells a dark presence in the Northern Peaks where the Temple of Seasons once rested. He tells you to collect the Essences of Nature to break the dark seal that Onox has cast on the Northern Peaks. He will now give you the Gnarled Key. Now go to the Shop and buy a Wooden Shield for 30 Rupees. Walk out through the northern exit of Horon Village to where Impa is. North Horon ``````````` Then head up, right and hit the bushes then head up more, hit the bushes to go left over the bridge then use the Gnarled Key on the lock to make the Gnarled Root Dungeon rise! Now enter it! ------------------------------------------------------------------------------- Level 1 - Gnarled Root Dungeon -------------------------------------------------------------------------------1 2 3 4 5 6 7 Places of Interest _ _ Entrance- F-4 A|_|_| Boss- C-6 Mini-Boss- A-4 B _ _ _|_|_ _ _ Small Key- E-5, C-5 C |_|_|_|_|_|_|_| Dungeon Map- E-3 D |_|_|_|_|_| Compass- C-3 E|_|_|_|Boss Key- D-2 F |_| Seed Satchel- A-3 Fertile Soil- C-7 F-4 Head up past the eye blocks to E-4. E-4 Move the top right block to open the doors then go right. E-5 Kill all the Stalfos then collect the Small key then go left two screens to E-3 using a Small Key in the process. E-3 Kill all the Stalfos then collect the Dungeon Map from the Chest, then go up. D-3 Kill the Zol (Blobs) then jump on the mine cart which takes you to C-2. C-2 Kill the Moblins then move the middle block to open the door so you can go left to C-1. C-1 To get through this maze walk left till you hit the block, now push the block below down, the block on your left to the left, walk up, left, down and move the block below down, then the block on your left to the left, now head up and collect the Gasha Seed from the Chest then jump down and exit the room. C-2 Head up the steps on the right then go right. Hit the switch then collect the Compass from the chest on your right. Now go back left & down the steps and jump in the mine cart it will take you to C-4. C-5 Now go left and collect the Bombs from the chest. Go back right, up the steps then go down the steps on the right and follow the path to a switch, step on it to reveal a chest with a Small Key. Head back and go up the steps now go left and Bomb the weak section of wall. Then head up to B-4. B-4 Make your way up through the maze hiding in the alcove to prevent getting hit by the spikes. Then head up using a Small Key to unlock the door. A-4 This has the Mini-Boss(es) they are the Twin-Minotaurs's (see the Bestiary section for strategies. Once you defeat them go left. A-3 Move the far left block up then go down the stairs. Collect the Seed Satchel with some Ember Seeds, use Ember Seeds to light Torches. Now go back up the stairs, move the block below the far left one down then go right & jump on the warp to D-3. D-3 Use the Ember Seeds on the torches on the left to open the door. Then go through it. D-2 Now kill all the Moblins then open the chest to get a Boss Key. Then go right, down, right, push the top right block, then go right, light the torches then go up to D-5. D-5 Avoid the Wall Masters and open the chest in the room to get a Magic Ring. Go right via the top path and use the Boss Key on the Boss Door to get to C-6 and Aquamentus. C-6 Now you will fight Aquamentus the Unicorn Dragon. Once you kill him collect the Heart Container then head right to collect the Fertile Soil. ------------------------------------------------------------------------------- Quest for the Gift of Time ------------------------------------------------------------------------------- North Horon ``````````` After exiting the Gnarled Root Dungeon a witch named Maple will fly around and bump into Link causing some of your supplies and her hopefully some of her supplies to fly everywhere, so quickly collect as much as you can, especially anything she drops. She will randomly pop up every now and then. Now go south to Horon Village. Horon Village ^^^^^^^^^^^^^ Head to the far south-east where there are two saplings, Sokra the prophet will awaken and will tell you that the four spirits of the seasons are calling you. After he goes back asleep, use the Ember Seeds to burn down the saplings and continue on to the Woods of Winter. Eastern Suburbs ``````````````` Head up twice the go right and you will see Rosa who is from the mysterious race of Subrosians, she wants to get to get back to the Subrosia Village because a "temple" has fallen into her world nearby. But she cannot let anyone follow her, so you will have to follow her while keeping out of sight (Watch out she goes off screen for a second to trick you on the third screen). Anyhow follow her through all three screens to the bushes then hack them down to uncover a vortex to Subrosia where the mysterious race of Subrosians live. Subrosian Volcanoes ``````````````````` Now go down the stairs on the left, then go left, down and down the stairs. This is the "Subrosian Dance Hall" talk to the Red Subrosian and tell him you will dance with them. Now this mini-game is basically just simon says, look at the Red Subrosian he will do a sequence of three moves comprising of left "dah", right "doo" & pose "dee" (Press A). After he does his three moves, execute the sequence to the rhythm. After you do well enough he will award you with the Boomerang. Now head back up near the vortex and this time go down the stairs on the right to the Subrosia Village. Subrosia Village & The Temple of Seasons ^^^^^^^^^^^^^^^^ ````````````````````` Head east from the Village to get to The Temple of Seasons head up and the spirits of the Four Seasons will tell you how they have waited for you (and subtley fight over which season is better), keep heading up to enter the temple. Walk through the water up on the podium and you will be given the "Rod of Seasons", head out of the temple but walk south-east to the bluish Tower of Winter, once inside hit the switch with your Boomerang and go across the lava pit then follow the stairs up to the Winter Spirit and she will bless The Rod of Seasons with the wintry chill of the Power of Winter. Exit the tower now & go to the vortex to get back to the overworld. Woods of Winter ``````````````` Once you walk to the right, Sokra will hop down and tell you to use the Rod while standing on the Tree Stump. So do it and it will become Winter. Now head roughly east until you get to an ice shaft with a Heart Piece then head north until you get to a house in a Summer Area then go left, jump on the tree stump & change the season to Winter. Go up the stairs on the right over the snow build up and fall down the chimney. This is Holly's House and she is snowed in, so talk to her and she'll give you the Shovel to clear the snow from the front of her house. Now exit & move the snow out of the way, go south now until you get to the Heart Piece again then go left and change the season to Winter again. Now go left, up and move the snow out of the way to go right. Hit the tree by the owl statue to get Mystery Seeds, Mystery Seeds brings things to life. So anyway go up, left & into the Snake's Remains. ------------------------------------------------------------------------------- Level 2 - Snake's Remains -------------------------------------------------------------------------------1 2 3 4 5 6 _ _ Places of Interest A |_|_|_ _ _ Entrance- H-3 B|_|_|_|_| Boss- D-6 Mini-Boss- B-3 C |_|_|_| Small Key- G-2, F-5, F-1 D _ _ |_|_| Dungeon Map- E-3 E _|_|_|_ _|_| Compass- G-4 F |_|x|_|_|_|_| Boss Key- B-6 G |_|_|_|_|_| Power Bracelet- E-2 H |_|_| Gift of Time- E-6 H-3 Use Ember Seeds on the two torches to open up the doors then go left. H-2 Open the chest in this room to get 5 Rupees then go up to G-2. G-2 In this room kill all the Ropes (Snakes), collect the Small Key then go back down, right, up and then right to G-4. G-4 Kill the Ropes that fall down then move the middle right block right to uncover a chest with the Compass inside. Head left then up to F-3. F-3 Kill the Moblins and Ropes to open the door, then Bomb the left wall where the arrow of blocks is pointing to uncover a room full of Rupees. Then exit this room and use a key on the door above to go up. E-3 Hit the both of the Bumper Beetles into the pit to open the door then head left. E-2 Throw bombs over the pit at the Pig Warriors to kill them. You can refill on Bombs by slashing the Item Bushes. Once all killed, open the chest that appears to get the Power Bracelet. With it you can lift rocks/pots and do other actions using strength, now exit right. E-3 Lift all the pots to get to the chest then open it to get the Dungeon Map. Go down then right to F-4. F-4 In this room kill all enemies then move the block in the far right to the right to open the door to go right to F-5. F-5 Quickly run past the giant spikes to the chest to get a Small Key then head down through the exit on the right to G-5. G-5 To Push the rollers out of the away, equip the Power Bracelet and hold the button while your pushing it. Do that to the rollers to get to the stairs in the bottom right corner of the room, you'll appear in the overworld so collect the Gasha Seed then head left and down the stairs and you will appear in G-1. G-1 In this room there is a Deku Scrub on the right that you can buy 10 Bombs off him for 30 Rupees. Head up to F-1. F-1 You need to get to the chest really quick or it will disappear. Run diagonally up-right and Bomb the Cracked Block above to destroy it, then run diagonally up-left and Bomb the Cracked Block above, now run to the left and Bomb the Cracked Block, walk right then down and Bomb the Cracked Block below, now Bomb the Cracked Block just below the last Cracked Blocks you destroyed, head right and Bomb the Cracked Block on you right. Now quickly head to the chest and open it for a Small Key. Backtrack all the way to the room with spikes (F-5). F-5 Head right to F-6. F-6 Bomb the weak blocks & then go down the stairs on your right to a basement. To get past the spikes walk up to the ledge so the Thwomp pounds then run on top of it & then over to the other side of the pit, to pass the Thwimps just go down the ladder then quickly run across past them & now go up the ladders to A-2. A-2 Move the roller to your right out of the way, collect the 10 Rupees from the chest then go right. A-3 Get the rollers out of the way without standing on the weak floors for too long. Lift the pots out of the way then use a Small Key to get past the locked door to go down. B-3 This room has the mini-boss Facade from Link's Awakening. (See the Bestiary for info on him). Once he's dead head right twice to B-5. B-5 Use a Small Key on the locked block, head right & then down to C-6. C-6 Make your way across the moving platforms anti-clockwise around the room over to the right side, then go up. B-6 Get the Boss Key from the chest then Jump down and go left twice to B-4. B-4 Move a pot out of the way and bomb the weak wall below to go down. C-4 To kill the Pols Voice (Rabbits) throw bombs into their cages, once they are dead the door will open and you can go right, jump in the round-about and go down to D-5. D-5 Walk over the moving platforms, move the pots out of the way & then use the Boss Key on the Boss Door to head right. D-6 You get to fight yet another boss from the first Zelda, Dodongo (See the Bestiary section for info). After he's dead collect the Heart Container & head down to collect the Gift of Time. ------------------------------------------------------------------------------- Quest for the Bright Sun ------------------------------------------------------------------------------- Woods of Winter ``````````````` Head left by picking the rock up that's in your way, head up & change the season to Winter & then make your way to Horon Village. Horon Village & North Horon ^^^^^^^^^^^^^ ``````````` From the Horon Village head up until you get to the place one screen left of were you met Din. Move the rocks out of the way, Now please NOTE: If you want Dimitri or Moosh make sure you have their respective Flutes before you walk up to the next section, as this is the time when the game permanently allocates which Animal Friend you will get. So if you want Dimitri get the Strange Flute from the Subrosian Dancing Game before heading up or if you want Moosh buy the Strange Flute from the Horon Village Store before heading up. Anyway, head up until you get to another tree bearing strange seeds, so hit it to acquire the Scent Seeds. Scent Seeds are basically like the bait in the original Zelda (i.e They lure enemies away from you like a diversion). Head right and down then enter the Blaino Gym. Inside is Blaino talk to him to fight him in a Boxing match (It costs 10 Rupees). The first person to step out of the ring wins. Anyway just punch him when his guard is up so he goes out of the ring, once he steps over the line he loses and you will be awarded Ricky's Gloves. Now exit the Gym and go up, left, down, left, up & then left. Holodrum Plain `````````````` Go left then up & talk to the Kangaroo. Since you have his gloves he will let you ride in his pouch and if you didn't acquire the Strange Flute he'll give you his Flute so you can call him any time, his name is Ricky. Head south over the holes until you can't any more then go left, up, up & over the ledge & then up. If he didn't give you the Ricky Flute he will leave you now. Head up then left to another tree bearing seeds. Spool Swamp ```````````` Hit the tree to obtain the Pegasus Seeds, Pegasus Seeds let you run fast like the Pegasus Boots did in Link's Awakening. Now go down, left, up, up, right and enter the Floodgate Keeper's House, he has lost his key to work the Floodgates. Hit the switch inside to drain the water from his pond, this uncovers the Floodgate Key so collect it. Exit the house then go down the stairs on the right in the drained pond. In this cave use the Pegasus Seeds, stand on the switch then quickly run over the bridge before it dismantles. Move the rock closest to Link up, then move the one next to it down, pick up the stone ahead then move the bottom rock left and the middle rock up & now you can go down the stairs. Head left pick up the rocks and walk over the shallow water and then head right, lift the rocks the go up the stairs. Now head up and exit via the stairs. Now go down all the way then right and use the Floodgate Key on the lock, this drains the water of the Spool Swamp. Now head left up and right, there is Sokra he tells you need another Power of the Seasons. Anyway jump down off the ledge into the shallow water then go down three times. ------------------------------------------------------------------------------ Now the walkthrough splits in three ways: If you have Ricky's Flute ************************* Go left then call Ricky and use him to jump up on the ledge, then go around and down. Now use Ricky's Hurricane Punch to remove the bushes then continue down over the holes, go up the right path, move the rock and enter the vortex. If you acquired the Strange Flute via the Subrosia Dancing Game *************************************************************** Go right then up, you will find Dimitri being attacked by the Great Moblin's Henchmen. Talk to the green one and give him 50 Rupees then 30 Rupees and they will bugger off. Now talk to Dimitri and and your Strange Flute will become Dimitri's Flute. With him head down twice and then you will dismount off him because he want's you to try and pick him up. But anyway head left via the lower path, left, go up the right path, move the rock and enter the vortex. If you bought the Strange Flute from the Horon Village Shop *********************************************************** Go left then up and you will find Moosh being attacked by Pig Warriors because they fed him their Spring Bananas and he still wouldn't move, when they see you they scurry. So go up and talk to him, but.. the Pig Warriors suddenly come back so kill them all and then talk to Moosh again. Now your Strange Flute will become Moosh's Flute, use it to call him whenever you want. Head down, right, fly over the gap and head down, Fly over the next gap and head down, right, left via the lower path, left, go up the right path, move the rock and enter the vortex. ------------------------------------------------------------------------------- Subrosia Village & Subrosia Seaside ^^^^^^^^^^^^^^^^ ```````````````` Go left, down and start digging in the beach using your Shovel dig everywhere until you find the Star-Shaped Ore . Once you find it head roughly north to the Subrosia Market, walk up to the Ribbon and select it to swap it for the Iron Star. Now head down to the beach again but this time head right, then down and talk to Rosa, you will give her Ribbon back and in return she will open the locked doors in Subrosia. From the beach head north past the Market, she will open up the locked doors in the passage so you can get to the northern part of Subrosia. Now head east to The Temple of Seasons. The Temple of Seasons ````````````````````` Get her to open the north-west Summer Tower. Move the rocks out of the way and climb up to get the Rod of Seasons charged with the warm Power of Summer which has the warmth of a summers day by the Summer Spirit. Now head back to the Overworld via either one of the vortexs. Spool Swamp ```````````` Head to the Tree Stump in north Spool Swamp, use the Rod of Seasons on it to change the season to Summer then head up and climb the vines to get into the Poison Moth's Lair. ------------------------------------------------------------------------------- Level 3 - Poison Moth's Lair ------------------------------------------------------------------------------- 1F 1 2 3 4 5 Places of Interest _ _ _ Entrance- B1F E-2 A _|_|_|_|_ Boss- B1F C-3 Mini-Boss- B1F D-3 B |_| _ |_| Small Key- 1F: E-4 C |_|_|_|_|_| B1F: A-4 D |_|_|_|_|_| Dungeon Map- 1F B-5 E Compass- 1F A-2Boss Key- B1F D-1 B1F Roc's Feather- 1F B-1 1 2 3 4 5 Bright Sun- B1F B-3 _ _ A |_|_|_| B _ _|_|_ _ C |_|_|_|_|_| D |_|_|_|_|_| E |_| |_| B1F E-2 Go up. D-2 Use your shield to flip the Spiny Beetles then slash their underbelly's to kill them, once they are all dead the top door will open and you may proceed up. C-2 Now head right until you get to a room with Wall Masters (C-5). C-5 Kill all of the Wall Masters then push a pot from the far right corner of the room over on top of the switch to open the door, then proceed down. D-5 Head left then down to E-4. E-4 Use your Power Bracelet to move the rollers to get to the chest with the Small Key then exit the room, go right and up the stairs to 1F, D-5. 1F D-5 Ignore the Pols Voice and move the far right block up then head up. C-5 Kill the Moldorms and a chest will appear with Bombs inside, use them to Bomb the wall above with the pattern. Head up. B-5 Get the Dungeon Map from the chest, then exit the room and head down. D-5 Move the block next to the one you moved before down, move the third block from the bottom to the left the second block from the bottom down to go left. D-4 This room has a puzzle in which you must push a group of statues around in the bottom of the room around so they much the statues in the top of the room. To solve it follow these 3 steps: 1. Move the two far right Red Statues and the two far left GreyStatues down, the statues should look like this now:_ _ _ _|R|_|G|_|G|G|¯|R|¯|R| ¯ ¯ ¯ ¯ 2. Move the far left Red Statue right, move the Red Statue whichis now below one you just moved right, they should now looklike this: _ _ _ _ |R|G|_|G|G| ¯|R|R| ¯ ¯¯ ¯ 3. Now move the far left Red Statue down. And then move the farright Grey Statue left two spaces then down, the statues nowshould look like this: _ _ _ _ _ _|G|G|G|R|R|R| ¯ ¯ ¯ ¯ ¯ ¯ Now head left through the newly opened door, then two screens left and one screen up to room C-1. C-1 Drop down and collect the 30 Rupees from the chest then go up the stairs and use the Small Key on the locked door to head up. B-1 Kill all the Mimics the open the chest to get Roc's Feather. Exit the room. C-1 Jump on the moving platform then down the hole near the far left wall to B1F, C-1. B1F C-1 Head down the stairs above. Jump across a the really high blocks to the next screen. Then jump down to the platform below, jump to the right and climb the ladder, jump to the platform on your left, and climb the ladders across through the small gap and then head up the ladder and out of the basement. A-2 Jump on the blue trampoline, open the chest for the Compass then drop back down. Move the trampoline down to the other purple square in the bottom-right corner then jump on it to get to the other side of the higher level. 1F A-2 Go right. A-3 Use a combination of the Power Bracelet to move the rollers and Roc's Feather to jump the spikes to go right to the next room. A-4 Go down the stairs. B1F A-4 Move the trampoline left, down & then over to the brown square. Jump on it to get to a small room with a chest containing a Small Key, then drop back down and go down the stairs to another basement. Make your way across to the other side of the basement using Roc's Feather to cross the platforms then go up the ladder to C-4. C-4 Jump onto the moving platform then to the other side when it gets close to it. Then go right, down, left to D-4. D-4 Jump the button to prevent the bridge from falling. Before going through the locked door, go up the steps and head around the path (jump over the Trap) to the chest with a Gasha Seed, then use a Small Key on the locked door and head left. D-3 Now you will fight the mini-bosses which are Calamareye (see the Bestiary for info). Once they are dead head go up the stairs that have appeared in the bottom right corner. 1F D-3 Head left to screens then flip over the gap (you will jump automatically jump over it when you hold up). Then go and fall down the big hole. B1F D-1 Now in this room quickly run anti-clockwise to avoid the big-spike, push the fourth block down on the right side into the abyss then jump across and collect the Boss Key. Now move blocks out of the way to exit right, go down & jump on the warp to B1F, D-3. D-3 Go up the stairs. 1F D-3 Walk left till you see a ledge then flip over it and go right, open up the Boss Door and head up. C-3 Now you will fight the boss Mothula (see the Bestiary for info). After it is dead collect the Heart Container, go down the stairs and go up to collect the Bright Sun. ------------------------------------------------------------------------------- Quest for the Soothing Rain ------------------------------------------------------------------------------- Spool Swamp & Holodrum Plain ```````````` `````````````` Head right, then go up the stairs. Now head to the screen below Ricky's Pen via over the gaps with Ricky & Moosh and via sea with Dimitri. Go right two screens, jump over the hole and up through the hollow tree. Natzu Prairie/River/Wasteland ````````````````````````````` If your Animal is Ricky or Moosh hit the red switch to make the bridge go out. ------------------------------------------------------------------------------- Now using your Animal make your way over to Sunken City, here is how for each animal: Ricky ***** Now go up one screen and call Ricky if you already aren't already on him, then jump up on the ledge, go right, right, right, down, down, Hurricane Punch the bushes then jump across the gaps and down, jump up on the ledge and go up, right, up, around and down, down, jump off the ledge, then go up, up, up, right, right, right, down and then right to enter Sunken City, Ricky hates water so you can't use him in here. Dimitri ****** Head right & into the water. Now swim right three screens, up, right, right, dismount off Dimitri & throw him over the gap. Now jump back on him and head down then right into Sunken City. Moosh ***** Head right, fly over the gap and head right, fly over the gap on your right then fly up over the gap above you then head up, right, down, right, up, right, right, fly over the gap then head down & then right to enter Sunken City, Moosh hates water so you can't use him in here. ------------------------------------------------------------------------------- Sunken City ^^^^^^^^^^^ Jump over the deep water then go, down, right, right & then up to get to a Tree bearing Gale Seeds. Gale Seeds carry Link to any trees bearing one of the five types of Seeds. Now head back in the direction you came from and if you got Ricky's or Moosh's Flute you will come to see Dimitri being attacked by some kids, talk to the middle kid he will let Dimitri go if you give him all your Bombs, so do so and Dimitri will help you! If you have Dimitri's Flute your should be riding on him at this moment anyway. So now take Dimitri up and climb up the waterfall ahead, then climb the waterfall on your left and into the Cave. Inside the cave are statues, move the 2nd Statue from the right to the right once, the 2nd Statue from the left up and then right & the far left Statue right twice and then up, now stand in the middle of them, charge up your sword and let go. Now jump over the deep water and up the newly made steps and collect the Master's Plaque, then exit the cave and go up the right waterfall, open the chest inside to get 50 Rupees then talk to the man on the other side of the cave, you will swap the Master's Plaque for Zora's Flippers. Now you can swim without Dimitri and dive, so exit the cave and dive on the right side of Ingo's House (in the NW corner of town) to find a secret underground grotto, follow it killing Cheep-Cheeps on the way and you will end up immerging on Mt. Cucco. Mt. Cucco ````````` Climb up the vines and then go up, right, up, up & then fall down the gap closer to you and you will land on a vortex and will be taken to Subrosia. Subrosia Village & Treasure Grove ^^^^^^^^^^^^^^^^ `````````````` As you jump over the lava some Subrosians will bump into you, steal your Roc's Feather and then they will put a Fool's Ore in your hands instead. Head left and enter the house, after the thieves scurry off go left and then exit the house. This is much like the Hide & Seek game you played with Rosa except it goes for 5 screens and there are two Subrosian to hide from. So follow them until they bury your Roc's feather in a red square, then dig it up with your Shovel and you will bury the Fool's Ore in it's place. Now backtrack until you leave the thieves house. Head right two screens, jump over the lava and go down the stairs. Make your way across the lava in the cave by jumping across the platforms before heading up the ladder collect the Gasha Seed below. The Temple of Seasons ````````````````````` Enter the Spring Tower and make your way up to the Spring Spirit to get the Power of Spring which is spring dew for the Rod of Seasons. Back track and enter the vortex you came from to go back to the Overworld. Mt. Cucco & Goron Mountain ````````` `````````````` Hop down and change the season to Spring, head right & there is Moosh the Bear but he wants Spring Bananas. So slash the flowers and head up, pick up the "Flying Blue Cucco" with the Power Bracelet then press the A button repetitively until you end up on the higher ledge, then head up into the cave. Jump across the gaps to get to the stairs to go up them & then hit the Palm Tree to get the Spring Bananas. Drop down off two ledges then enter the cave. This can get tricky, use the fast moving platform to get to the button to press it down & then to the Magic Ring that falls down. Exit, drop down & give Moosh the Spring Bananas so you can ride on his back. Head left until you get to the snowy Goron Mountain. Head up and fly Moosh over the crevices to get to the Dragon Key. Now go back to Mt. Cucco and change the season to Spring, then head left three screens and jump in the flower to spring up to the higher platform. Now go up, right, change the season to Winter then go left, left, up the stairs, right and then into the cave. Make your way through the various rooms of the cave until you get to the top. Then use the "Flying Blue Cucco" to get over the large chasm & use the Dragon Key on the lock. Now go left & drop down, right, change the season to Summer and then enter the Dancing Dragon Dungeon. ------------------------------------------------------------------------------- Level 4 - Dancing Dragon Dungeon ------------------------------------------------------------------------------- 2F1 2 3 4 5 6 Places of Interest _ _ _ _ Entrance- 2F D-3 A _ _|_|_|_|_| Boss- B1F A-4 Mini-Boss- 1F C-3 B |_|_|_|_|Small Key- 2F: B-3, A-3 C |_|_|_|_|_ 1F: C-6, A-3, A-4 D|_|_|_| Dungeon Map- 1F C-2 ECompass- 2F D-5 FBoss Key- 1F C-5 Slingshot- 1F F-3 1F Soothing Rain- B1F A-51 2 3 4 5 6 _ _ _ A _ |_|_|_| B |_|_|_|_ _ _ C |_|_|_|_|_|_| D |_|_|_|_| E _|_| F|_|_| B1F1 2 3 4 5 6 _ _ _ A _|_|_|_| B |_|_| C E E F 2F D-3 Head up. C-3 Kill all the Skull Knights in the room, then move the second block from the right down to get to the Chest (which has some Bombs inside), now jump into the mine cart which will take you to B-2. B-2 Kill any Keese or Skull Knights that get in your way and Bomb the crack in the right wall. And then head through the hole. B-3 This room is a puzzle. Just pick up the middle-top and the middle-bottom pots then you should have no trouble moving the 7 pots that are left on the buttons. Once you've done that get Link to stand on the last button so a Small Key falls down, collect it then head left and jump on the mine cart, make sure you hit the switch with your sword to change the tracks so the mine cart head left to C-1. C-1 Move the blue statue on the button in the top-left corner of the room & then head up. B-1 To get to the stairs move the far right block up, the 3rd block from the left up & then the 2nd block from the left to the right, then head down the stairs. 1F B-1 Make your way through the maze (avoiding the Wizrobes) and go down one room then right to get to the Chest with the Dungeon Map. Then go back to the left and go down the stairs in the bottom-left corner of the room. This basement is slightly tricky, the first screen is pretty simple just jump across the platforms and avoid falling or link will become a shish kebab. But the second screen is hard, the only way to get over the dissolving blocks is to hold right and jump like crazy when the block right on the edge of the ledge materialises. Anyway, once you do it head up the ladder. C-6 Light the torch to be able to follow the path. Just make your way over to the chest with the Small Key inside then head back and go down the stairs. Now backtrack all the way to the first room of the dungeon. 2F D-3 Then use a Small Key to go through the door on the right. D-4 Bomb the right wall and go right again. D-5 Kill all the Stalfos and Keese in the room then move the block on the right side of the room to uncover a chest. The chest has the Compass inside. Exit this room and then head up to C-4. C-4 Submerge under the spiked rollers to be able to head up to the next room unharmed. B-4 Avoid the enemies and jump across the platforms to get to the mine cart, jump in it and hit the switch only once. Then jump back on it so it takes you to room A-3. A-3 Kill all the enemies and a Small Key will, fall into the water so dive where it landed to collect it. Jump in the mine cart to head back right to A-5. A-5 Kill the Stalfos and then use a key to dissolve the lock so you can go right. A-6 Kill all the Skull Knights in the next room and some steps will appear. Go up them then use a Pegasus Seeds so you can gain enough speed to jump all the gaps to your left with the Roc's Feather, then go down the stairs. F1 A-5 Head down the steps and move the bottom block down so you can get to the mine cart, jump in it so you are taken to the room A-3. A-3 Open the chest in the top-left corner of the room to get a Small Key, also the Deku Scrub in this room is selling 10 Ember Seeds for 20 Rupees. Anyway, head down to the room. B-3 Jump over the spikes to head down again. C-3 This room has the mini-boss Agahnim (see Bestiary for info). Once he is dead go down. D-3 Jump in the mine cart, it will take you to E-4 E-4 Go down and then use a Small Key to go left through the locked door. F-3 Use a Pegasus Seeds then move the statue out of your way and bolt around the maze to the chest. In the chest is the Slingshot. Now hop down, head right, up and jump in the mine cart. D-3 Jump in the mine cart again but hit both of the switches to your right so you end up on the far right intersection. Thus the other side of E-4. E-4 Now go up and then right. D-5 Head to the right side of the room, use a Pegasus Seeds then jump across to the Locked Block with Roc's Feather. Use the Small Key on the block then head up. C-5 Dive in the small pool of water on the right to get the Boss Key. Now backtrack all the way to the room A-3 (the room with the Deku Scrub). A-3 Jump in the mine cart. After you have finished your ride equip the Slingshot with Ember Seeds, jump back on the mine cart and light all of the torches. Then head down. B-3 Jump down past the spikes to the right then go and up, right and collect the Small Key from the chest. Now head to the room to D-3 (The room just below the room you fought Agahnim). D-3 Move the block third from the left down to block the spike then head down and shoot the switch with your Slingshot. Now climb aboard the mine cart again and it will take you to D-2. D-2 Kill all the Wizrobes then head up. C-2 While avoidin
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